As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences. Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until November 30, PST. Several of the guests seized their hats and alpenstocks, and in a few minutes the little relief party was hurrying alongthe street after their trusty guide. Forts and keeps also had their health values increased across the board and have “absorbed the health of the nearby healing wells. Blizzard Entertainment November 23, 2020. Barricade W Cooldown reduction increased from 3 to 4 seconds. Deckard Cain has joined the Nexus with our latest Heroes of the Storm patch Read on to learn more about the new Support Hero, as well as a number of new balance changes, skins, mounts, and more. Some of this MOBAs modes work better than others, but its a safe bet that itll. Additional functionality: Basic Attacks against enemy Heroes while in Siege Mode reduce the cooldown of Maelstrom Rounds by 5 seconds. In our 2018 re-review of Heroes of the Storm, we said that it 'packs a ton of variety and excellent characters. Healing Wells are “now invulnerable,” and will be destroyed when their accompanying fort or keep is destroyed, which is a huge change that will outright eliminate the “well sniping” strategies from certain levels of play (where an enemy team would dive a well, blow it up, then escape intact). Cooldown increased from 90 to 100 seconds. Dehaka is one of the standout choices, as he’s been dominating some levels of play in recent weeks. Another general patch focus is a change in health values for structures. As a long-term Rehgar fan that’s lapsed on the character in the past few years, I’m anxious to try him out: he even has extra skin tints now.Īuriel, Brightwing, Dehaka, Falstad, Imperius, Jaina, Johanna, Junkrat, Lunara, Probius, Raynor, Stukov, Tyrande, and Zarya were also touched in this patch. New functionality: Enemy Heroes who are damaged by Cursed Strikes or Skeletal Warriors deal 40 less damage for 3 seconds. The little orc healer is getting an increase in attack damage (with a decrease in attack speed), with a buff all around to lightning shield, earthbind totem, and a purge trait, which is a straight-up cleanse on 30 seconds (that cannot be used on himself). Enemy Heroes who are damaged by Spectral Scythe or Skeletal Warriors are Slowed by 40 for 2.5 seconds. The big focus this time is Rehgar, a hero who has been reworked and reconfigured in the past, but not so much lately…until now.
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